10 Most Powerful Weapons In Fallout 4, Ranked. Fallout 4 has a plethora of weapons for players to choose from, but these ten have got the rest beat in terms of power and destructive ability. Note that all melee and unarmed weapons are 'silent'. Nov 21, 2015 Fallout 4. All Discussions. And typically the best legendary you can put a silencer on will become your best stealth weapon. Any silenced guass rifle is the. Fallout 4 arms its players with an enormous arsenal of customizable unique weapons and legendary weapons, including an extraordinary collection of rare and high-powered implements of destruction. Best enjoyed alongside Fallout 4's Big League perk, the 2076 World Series Baseball Bat is a unique weapon that has the special effect of sending targets flying, albeit with a small chance.
We’ve already shown you where to get the Fat Man mini-nuke launcher in Fallout 4, but the game is full of interesting and powerful weapons to find. However, that last bit can be pretty tough, as the world is gigantic and full of items to sift through. If you want to get the best weapons in the Fallout 4 wasteland then you’ll have to know where to look, so here’s a quick guide. This Fallout 4 Weapons Guide will show you how to get the best melee weapons, missile launchers, automatic rifles, assault rifles, energy guns and other legendary weapons that you’ll encounter in the world of Fallout 4 giving you your best odds for survival.
The Best Weapons in Fallout 4
- Cryolator – High Damage with the ability to freeze enemies
- Righteous Authority – Energy Weapon that makes critical shots do more damage
- Junk Jet – Can be loaded with junk inventory for ammunition
- Furious Power Fist – High Damage Melee Weapon
- Big Boy – Most powerful weapon in the game fires two mini-nukes
- Deliverer – Silenced gun that uses 10mm ammunition
- Alien Blaster – Energy weapon that does high damage
- Spray N’ Pray – Fires explosive rounds that do high damage
- Harpoon Gun – Fires deadly harpoon rounds
- Fat Man – Fires a single Mini-Nuke
The Best Fallout 4 Weapons and How to Find Them
Cryolator
Where to find The Cryolator
This weapon is great for a couple of reasons. First off, it’s right there in Vault 111 from the beginning of the game. Second, it does decent damage and can become pretty formidable when modded properly. Finally, it usually freezes its target, sometimes causing a one-shot kill. It’s downside is that it has very little ammo available, but you can check out our other guide to find more.
To find the weapon itself you just need to head to Vault 111. In the Overseer’s room you probably saw the Cryolator locked behind a Master lock. If you have leveled up enough you can just pick this lock and get to it. If not you should grab Dogmeat and bring him hear. Telling him to find an item will usually get you the Cryolator, but be sure to get the ammo off Dogmeat as well.
Righteous Authority
Where to find Righteous Authority
Probably one of the best early energy weapons in Fallout 4, Righteous Authority is easy to get and should cover your needs well into the main story. To get this gun just complete the Call to Arms quest given to you by Paladin Danse at Cambridge Police Station. The gun has some nice modifiers on it, making your critical shots do more damage, and allowing the meter to fill faster.
Junk Jet
Where to find The Junk Jet
The Junk Jet is a pretty unique weapon in Fallout 4, as it doesn’t require any real ammo. Instead, as the name implies, the gun uses junk. Any item that goes into the junk category of your inventory can be loaded and fired from this thing, causing some serious damage. Whether it’s a teddy bear, desk fan, or a bowling ball, the Junk Jet will fire it and can easily take down a few feral ghouls. You’ll just have to be careful if you’re doing a lot of workshop building, as there’s actually a lot of stuff to do with all of that junk in Fallout 4.
Furious Power Fist
Where to find Furious Power Fist
This epic melee contraption will be pretty tough to get ahold of. It is found in Swan Pond inside of the Boston Common. Unfortunately it’s being guarded by a gigantic monster. Taking him out will be very difficult, so bring explosives and whatever else might be helpful. I’d suggest waiting until you have some spare mini-nukes and are a pretty high level character before even attempting this though. Once he’s down just loot the body to find the Furious Power Fist.
Big Boy
Where to find Big Boy in Fallout 4
The slightly more insane alternative to the Fat Man. The Big Boy is probably the most powerful weapon in all of Fallout 4. It can be found only at a merchant, the Commonwealth Weaponry shop in Diamond City to be specific. This modified Fat Man will actually fire off two mini-nukes at once and will give radiation damage. Of course, this thing doesn’t come cheap, costing over 13,000 caps. Get your Charisma and Barter up high enough and you can drop this a bit, but never to a reasonable point.
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Deliverer
Where to find the Deliverer
This gun has quickly become my day-to-day weapon in Fallout 4. The main advantage the Deliverer has over others is that it uses simple 10mm ammo, which can be found in nearly every ammo crate, chest, or box in the wasteland. The gun comes standard with VATS and action point boosters, and the already modded silencer makes it great for those sneak attacks. To get it you need to follow the Freedom Trail and join the Railroad. Keep doing the quests here until you complete Tradecraft and you’ll be handed the Deliverer.
Alien Blaster
Best Silenced Pistol Fallout New Vegas
Where to find Alien Blaster Tecumseh bvs 143 manual.
Easily one of the best guns in the game, as long as you have a high enough Science perk to modify it to use Fusion Cells. The Alien Blaster is pretty unique in how you find it. We put together a full guide on triggering the event and finding the weapon once it happens, so check it out here for all the details.
Spary N’ Pray
Where to find Spray N’ Pray
This is the machine gun you’ll want to carry in Fallout 4. Spray N’ Pray can be found only from a traveling merchant named Cricket, so if you see her be sure to check out her stock. The gun does a decent amount of damage on its own, but the big bonus is that the bullets explode on impact, dealing extra damage, along with an area-of-effect boost.
Harpoon Gun
Where to find the Harpoon Gun
Fallout 4 Silenced Pistol
As the name says this gun fires harpoons at your enemies. The Harpoon Gun is found in The Oceanarium and will likely have ammunition there as well. The only downside to this powerful weapon is that the harpoons that you use for ammunition are hard to come by. You can stumble across this ammunition in the Far Harbor DLC, but if you want to stock up you can head to the shops in Far Harbor to purchase harpoons directly. If you’re having trouble finding the Harpoon Gun, check out this guide to Far Harbor.
Fat Man
Where to Find the Fat Man
The Fat Man is the Big Boy’s little brother when it comes to weapons in Fallout 4. This powerful launcher weapon can be loaded with mini-nukes, one of the most powerful explosives in the game. The Fat Man can be found in numerous locations in Fallout 4, but you’ll definitely find one in Outpost Zimonja. This is smack dab in the middle of The Wasteland. You’ll need to beat a tough foe to get it so prepare before heading out to find this powerful weapon. You can find the Fat Man right here.
Looking for Power Armor to go along with your weapons? Find the most powerful armor in Fallout 4 here.
- This article was updated on:February 17th, 2018
GAME DEALSGet Twitch Prime For Free Right Now and get in-game items, rewards, and free gamesFor the sake of this post I will be including “unique” and legendary weapons that are a guarantee spawn in every game. So for example, something like the Overseer’s Guardian will be eligible for this list because it is obtainable in every playthrough. Whereas a weapon such as an “instigating Gauss Rifle” is not, thus will not appear on this list. Why? Because the odds of running into any one of them is so low without hundreds of legendary farming time. That it is almost not even worth talking about. Likewise, these weapons will all be judged with the “ideal upgrades” not as they are found. As for my experience, I primarily play as a stealthy sniper who has put in well over 500 hours into this game. So that’ll be the frame of reference I am using here. So without further ado, let’s begin.
The Last Minute
1. The Last Minute
The Last Minute is unquestionably the best sniper rifle in the base game that you don’t need RNG to get. The goal of a sniper is the end the battle before it even begins without being seen and no weapon gives you that ability like this weapon. Combined with the various perks in the base game and Nuka-World (Ace Operator). This gun under the conditions of a sneak act can literally OHKO every single enemy in the game (including Shipbreaker from Far Harbor). While it’s crippling legendary effect (boost of 25% damage to limbs) is not the best effect in the game. It certainly doesn’t hurt the already considerable advantages afford by the weapons incredible base damage, which can reach the upper 500s when flushed with perks. It’s only real draw back is the extra ordinary expense of the 2mm – EC ammo. clocking in at 10 caps per shot (presuming you have all the appropriate perk investments). Meaning that it is by no means a one size fits all solution and is not economical against anything but the toughest enemies in the game.
Overseer’s Guardian
2. Overseer’s Guardian
The two shot combat rifle known as Overseer’s Guardian comes in the number two spot. This is largely because it is the best at it’s specific role. It functions as the most economical sniper rifle in the game which you can also pair a suppressor. As the ammo is a very reasonable 3 caps per shot. While the upper range of it’s damage prevents it from being the end all be all solution against high end enemies such as Shipbreaker or Glowing Legendary Deathclaws. However, baring those very high enemies it is a truly all purpose highly economical option for those looking. This is also to say nothing for it’s massive clip size which can allows a desperation spray and pray in moments where you are up against the wall. Something that the Gauss Rifle simply cannot reproduce.
Old Reliable
3. Old Reliable
Old Reliable is a weapon that gets a high place on this list due to it’s extraordinary ability. However, it is deeply underappreciated for a reason that we will see more than once. Which is that Overseer’s Guardian can literally do everything it can do significantly better and then some. It does less damage per second, has a significantly smaller clip size, and provides less range. However, that should not detract from the excellent qualities that it does possess. It does technically do more damage per shot (though without the one hit wonder capacity of the Gauss Rifle) and similar to the Gauss Rifle it does have quite a bit of omph upgraded to the max. In short, the gun provides the advantages of both Overseer’s Guardian (economical firing) and the high powered ability of the Guass Rifle all while retaining that all important silence. However, it should be noted that it does all those things at a significantly inferior quality.
Sentinel’s Plasmacaster
4. Sentinel’s Plasmacaster
Kamidori alchemy meister save location. Next is probably the most underrated weapon in the entire game largely due to it’s lack of a silencer, which to be fair is a significant drawback. However, the excellent stats inherent to the Plasma Rifle and the best sniper effect in the game (The Instigating effect) more than make up for this rounding it out as one of the best sniper rifles in the game. The raw damage per shot this weapon can put out is only eclipsed by the Gauss Rifle, allowing it to turn the majority of enemies into piles of green goo with only one shot. However, what lands it below two guns with very little on it is the lack of a silencer. For someone who plays as a sniper stealth is paramount.
The reality is that most of your killing power will come from that eventual sneak strike 4.9x multiplier (maxed out with all perks) and remaining unseen for as long as possible allows you to get off as many 4.9x multiplier. Battlefield 4 graphics mod. This is not to mention focusing so much on the perception and agility required to reach this proficiency leaves you a relatively frail combatant regardless of how OP your sneak strikes may be. Thus eliminating your opponents before they see you becomes paramount. You can handle being in a shoot out for a little while but only a little while. Regardless the sheer power of this weapon makes up for these deficiencies in way few other weapons can.
Old Faithful
Best Silenced Weapons Fallout 4 Mod
5. Old Faithful
This weapon falls into an extraordinarily similar rut to the Sentinel’s Plasmacaster with exception to one fact. The fact that this is a weapon you can achieve very early in the game (you could conceivably achieve this weapon at level 3 or 4 as long as you could somehow get together the 5k or so needed to purchase it and run straight to Diamond City. Once reasonably upgraded this weapon quickly proves to be by far the strongest mid-game sniper rifle in the game. And because suppressors as a rule of thumb (with a few exceptions) tend to be a late game mod you will find that this weapon as a sniper rifle will be unparalleled in damage per shot with the Instigating effect.
Leading to more than 300 damage per shot by the end of the mid-game. Likewise, it is is one of the most economical weapons in the game running on fusion cells at 3 caps per shot. While it eventually becomes eclipsed in the late-game by superior weapons (as listed above). A non-stealthy sniper could even use it as a cheap alternative.
Hub’s Alien Blaster
6. Hub’s Alien Blaster
Now this might seem like weird choice for sniper weapon but I can assure you it is not as crazy as it first might appear. Now I wouldn’t advocate this as your primary sniper rifle but for those who would like their emergency side arm to be able to deliver at range too. Then this gun is perfect for you as it is far and away the best long range handgun in the game. With a range that outstrips not just the other hand guns but almost every single rifle in the game. Likewise, this gun literally has the fastest reload speed of any semi-automatic weapon in the game. You literally can fire this gun as fast as you can pull the trigger. All this combined makes it the deadliest long-range hand pistol in the game. And while silencer related perks do not apply to this gun, it is treated as a silenced weapon in terms of combat. Making it a truly deadly weapon for stealthy sniper players.
However there are two main drawbacks. The first is that this gun is not remotely as viable as other handguns in VAT due to it’s incredibly large AP consumption per shot. Meaning that you may be more inclined to go with weapons (that do receive silenced perks) that will be far more efficient in closed tight spaces in that respect (such as the deliverer). The second reason is that it’s damage per shot is not wonderful (only 98 after mods), which as stated before is super important to the stealthy sniper build. Your enemy needs to go down fast and multiple shots may alert the enemy to your presence. So you may end up limiting this gun to a panic spam weapon against higher level enemies. This being said, a every stealthy sniper needs a side arm and the Hub’s Alien Blaster may be just the choice for you.
Original Link – Continuation of discussion